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This can optimize time to complete quests in colors that one doesn't have a competitive deck that utilizes.īelow is my general welcome to the game blurb, feel free to use as much as you want and ignore anything as well. Ryan Spain has pointed out that one can make nonsense decks of cheap spells in a given color that just fulfill color quests without having a real chance of winning. You can certainly improve on the above, but hopefully it makes sense. While cycling nearly complete 500 Gold quests maximizes your chances of getting another 750 Gold quest, it isn't worth the chance of missing a quest completion, as the chance of getting a 750 Gold quest is significantly less than 50% and missing a quest completion costs at least 500 Gold and 500 xp. If you are sure that you will have time to fulfill all quests, you can maximize gold rewards by rerolling 500 Gold quests. Prioritize getting rid of 500g quests that are almost complete so you instead have a chance at a 750 reward. The most optimal strategy here is trying to reroll all 500 quests you receive and only completing 750 Gold quests. But there is a tradeoff for available time. PryomancerMTGA and others have also made suggestions in this thread.Ī nitpick: the following section seems correct if time is not an object. Where can they get ideas to build their own "budget grinders?" There is a compilation that I have been contributing to here. Which are the best of the NPE decks to grind with?Īfter they have enough resources, they may want to build a budget grinding deck and play it in the "Standard Ranked" bo1 queue. Making even minor changes to these decks means swimming in the deep end with the sharks, from some information that I have heard. As I understand it, the unranked "Play" queue tries to match NPE decks against each other. I think you should discuss this.Īt first they have no choice but to use their premade NPE decks. How do people get their first daily win and 15 weekly wins? Even if they draft whenever they can, unless they are very good, they won't get 15 wins/week exclusively from drafting. A significant point: Addressing how to get wins seems pretty relevant.
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